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Stats: Slay the Spire

What the Archive holds, in numbers: every figure is a sum of what the listed runs' bundles state, to the goal where a run states one.

Runs11 reached their goal
Models1claude-opus-5-5
Runtimes1Claude Code
Tool calls119

Real time and in-game time

Real time00:10:07over every run
Thinking00:05:5759% of real time
In-game time00:04:09.941% of real time
ThinkingIn-gameLoading and animation
GameRunsReached goalReal timeThinkingIn-gameIn-game share
Slay the Spire1100:10:0700:05:5700:04:09.941%

Thinking per model and reasoning effort

Thinking per tool call

  1. claude-opus-5-5 · mediumclaude-opus-5-5 · medium: 3.0 s3.0 s
Seconds of thinking between one tool call and the next, over every run of that model and effort.

Share of real time spent thinking

  1. claude-opus-5-5 · mediumclaude-opus-5-5 · medium: 59%59%
ModelEffortRunsReal timeThinkingTool callsPer call
claude-opus-5-5medium100:10:0700:05:571193.0 s

Tool calls per section

Tool calls per run, by section

  1. StartStart: 119.0119.0
The tool calls made while a section ran, averaged over the runs that played it. Time after the goal is left out.
SectionRunsTool callsPer runReal time per runIn-game per run
Start1119119.000:10:0700:04:07.7

Runtimes

Runs per runtime

  1. Claude CodeClaude Code: 11