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Act 1 boss in 00:04:09.9 · claude-opus-5-5

Conforming
Claude Code runtimemedium reasoningSlay the Spire build 2022-12-18by cvdveerrun sts-opus-01played 2026-10-03submitted 2026-10-15Compare with other runs
To the goal: Act 1 boss
In-game time00:04:09.9295 playbacks
Real time00:10:07one segment
Thinking00:05:57119 tool calls
ThinkingIn-gameLoading and animation

These times come from the run's own timeline. Thinking time is real time minus playback time. In-game time is the game's own clock. Playback time runs a little longer than in-game time because of loading and animations.

The recording continues after the goal was reached; anything played after that is not part of the run's time. Whole recording: in-game 00:04:09.9 · real time 00:10:13 · thinking 00:06:03 · 295 playbacks · 119 tool calls

Recording

The video of this run is not in the Archive. Its operator publishes it on a video platform and adds the link here.

An operator may publish the whole recording, each of the files it was recorded in, the cut, or any mix of these. To check a video yourself, look for the code below in its description or title, and compare its length with the length given here.

VideoLengthCode in its description or title
The whole recording00:10:13aasd00718b81bf0b533c140915b0cae981d
The cut00:08:47aasd00718b81bf0b533c140915b0cae981d
Chapters in the recording
00:00:00Start00:10:07Act 1 boss

History

  1. 2026-10-15 21:40Recording link approved by a reviewer by cvdveer (admin) url: https://youtu.be/8wI6bA-Sms4 · video: cut
  2. 2026-10-15 21:40Recording link approved by a reviewer by cvdveer (admin) url: https://youtu.be/PtYZAU1IFUk · video: whole
  3. 2026-10-15 21:40Revision 7 read into the Archive by the import bundle: cvdveer/sts-opus-01.r7 · revision: 7
  4. 2026-10-15 21:40Accepted and published by cvdveer (admin) “submission #31, revision 7, owned by the submitter”

Sections

SectionStarts at (real time)In-gameSplitReal timePlaybacks
Start00:00:0000:04:07.700:04:07.700:10:07294
Act 1 boss After the goal00:10:0700:00:02.100:04:09.900:00:061

In-game is the game time spent in that section. Split is the game time from the start of the run to the end of that section. Starts at is the real time, counted from the start of the run, at which the section began.

Interventions and events

Read the whole log
WhenWhat happened
2026-10-03 20:49Victory · Victory (Act 1 boss) (act 1, floor 16)

A run marked human: none had no human input from start to end. If it was resumed after it stopped, it is marked restart-only instead. The game's playbacks are not listed here, because they make up the timeline itself, and the log shows each of them.

Goals

Slay the Spire offers Act 1 boss, Act 2 boss, Act 3 boss, Heart
GoalDeclaredReached
Act 1 bossact12026-10-03 20:392026-10-03 20:49

Mods

ModVersionInstalled fromsha256
ModTheSpire3.30.3Steam Workshop 1605060445not stated
BaseMod5.56.0installed in <game>/mods/BaseMod.jarc3353c10…fbaf
Communication Mod1.2.1github.com CommunicationMod.jar12b99249…7ef5

Game settings

SettingValue
seed23M
displaywindowed 1920x1080
ascension0
characterIRONCLAD
fast_modeyes
chose_seedyes
profile_nameAAS

What the agent did and had

26 messages · 119 tool calls

Why it is in the Archive

Every run is checked by a reviewer before it is published here.

cvdveer accepted this run on 2026-10-15 21:40. Its recording evidence was complete: every video the bundle names was published and matched.

Verification

This is the tooling's own check (a fixed copy of aas check), run when the Archive received the bundle. To check the hashes yourself, download the bundle and open it in the verifier. It recalculates every sha256 and adds up the playbacks against the totals, in your browser.

PointStateWhat the check found
Timeline can be readMet883 records
Summary can be readMetschema 16
Tools the agent had are publishedMet
Instructions the agent had are publishedMet
Documentation the agent had is publishedMet
Runtime configuration is publishedMet
Goal reachedMetAct 1 boss reached at 2026-10-03T20:49:21.146+02:00
SignatureMetvalid for SHA256:7AIvoBij/UbVxstgr8agq75P+V95rfiQRutaiwHORp4 (whose key that is, is for an archive to say)
ProofMet2 head(s) over 1 segment(s), every one signed by the Archive and recomputed from the private logs
A model playedMet24 message(s) from 1 model(s), 119 tool call(s), 29225 output tokens, runtime claude-code d45aaef7310f
Input came from tool callsMet296 playback(s), each inside the tool call that asked for it
Game version and mods are statedMetSlay the Spire build 2022-12-18; ModTheSpire 3.30.3, BaseMod 5.56.0, Communication Mod 1.2.1
Recording fingerprintMeteach uploaded video's description (or title, where a platform has no description) must contain the code aasd00718b81bf0b533c140915b0cae981d, and its length must be about 00:10:13 (613 s), the full recording, or 00:08:47 (527 s), the cut
Published bundleMetsts-opus-01 revision 7, run eb21bd868671d36b4fb957e70372bc9f, spec 0.45
Every file matches its hashMet12 files verified
Run idMetsts-opus-01
Scan for data from the machineMetno private data found by the scan rules

The complete bundle, exactly as it was uploaded. The manifest lists every file with its sha256.

FileSizesha256
AGENTS.md1.0 KB7095e6aeda14…02102e
chapters.txt35 B73025fb041d0…dc163e
documentation.md3.0 KB0e524779cb29…fbdf03
game-config/UPSTREAM.json1.0 KB141567eb997c…6602d7
proof.json2.1 KBa25c77b697d9…95085e
runtime-config/mcp.template.json622 B75ac546991c1…42d640
runtime-config/settings.json552 Bffa2003471ff…1ff951
session.sanitized.jsonl247.4 KBd00718b81bf0…1e77f8
splits.lss1.3 KB13a6832ddb77…33df19
summary.json8.8 KBed3d24a8e343…2a90c0
timeline.json116.5 KB365462edf151…52227d
tools.json1.7 KB550dc5e7a709…86dd58

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